#[repr(C)]pub struct Color {
pub r: f32,
pub g: f32,
pub b: f32,
pub a: f32,
}Expand description
Unpremultiplied RGBA floating-point channels. No implicit gamma conversion.
Fields§
§r: f32§g: f32§b: f32§a: f32Implementations§
Source§impl Color
impl Color
pub const fn new(r: f32, g: f32, b: f32, a: f32) -> Color
pub const fn from_rgba(r: u8, g: u8, b: u8, a: u8) -> Color
pub const fn to_vec(self) -> Vec4
pub const fn to_array(self) -> [f32; 4]
pub fn to_rgba(self) -> [u8; 4]
pub const fn with_alpha(self, alpha: f32) -> Color
pub fn lerp(self, other: Color, t: f32) -> Color
pub fn premultiplied(self) -> Color
Trait Implementations§
impl Copy for Color
impl StructuralPartialEq for Color
Auto Trait Implementations§
impl Freeze for Color
impl RefUnwindSafe for Color
impl Send for Color
impl Sync for Color
impl Unpin for Color
impl UnwindSafe for Color
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more