Module retained

Source
Expand description

Retained low-poly geometry and ordered instanced draw recording.

Structs§

Command
ABI: kind 0 = immediate batch, kind 1 = retained batch. Preserves transparency/UI order.
ResidentMesh
RetainedBatch
ABI: 224 bytes. Lighting: direction.xyz/enabled, eye.xyz/ambient, fog.rgba, start/end/padding.

Constants§

VERTEX_BODY
Same vertex-lighting/fog equations as the CPU immediate path, evaluated by the GPU.