
Courtyard
Flat-shaded stone, moving operators, shared shooter simulation and browser peer sessions.
Build compact 2D and 3D games with engine systems you can read, shape, and own.

Play two original games built exclusively with Ferravex systems and browser APIs.

Flat-shaded stone, moving operators, shared shooter simulation and browser peer sessions.

Clear two sectors of panels with continuous ball collision, pickups and original Rust pixel rendering.
Fixed ticks, generational entities, 2D/3D physics, reusable meshes, gameplay rules and netcode. Applications own the frame loop.
Read the implementation, run the tests, and use only what you need. The documentation links directly to the code.
Read the architecture[dependencies]
ferravex = { git = "https://github.com/nearbycoder/ferravex" }
# Clone the source to explore the full examples.