pub enum Shape<const D: usize> {
Ball {
radius: f32,
},
Box {
half_extents: [f32; D],
},
}Variants§
Implementations§
Trait Implementations§
impl<const D: usize> Copy for Shape<D>
impl<const D: usize> StructuralPartialEq for Shape<D>
Auto Trait Implementations§
impl<const D: usize> Freeze for Shape<D>
impl<const D: usize> RefUnwindSafe for Shape<D>
impl<const D: usize> Send for Shape<D>
impl<const D: usize> Sync for Shape<D>
impl<const D: usize> Unpin for Shape<D>
impl<const D: usize> UnwindSafe for Shape<D>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more