Module scene

Source
Expand description

Generational scene hierarchy, exact matrix composition, prefabs, a bounded binary scene format, and skeleton skin palettes. No renderer or asset loader.

Structs§

Joint
Node
NodeId
Prefab
Scene
Skeleton
Transform

Enums§

SceneError

Constants§

IDENTITY

Functions§

multiply
Column-major multiplication. Using matrices preserves shear from nonuniform parent scale followed by child rotation instead of approximating it as TRS.
transform_point

Type Aliases§

Matrix