#[repr(C)]pub struct Color {
pub r: f32,
pub g: f32,
pub b: f32,
pub a: f32,
}Expand description
Unpremultiplied RGBA floating-point channels. No implicit gamma conversion.
Fields§
§r: f32§g: f32§b: f32§a: f32Implementations§
Source§impl Color
impl Color
pub const fn new(r: f32, g: f32, b: f32, a: f32) -> Self
pub const fn from_rgba(r: u8, g: u8, b: u8, a: u8) -> Self
pub const fn to_vec(self) -> Vec4
pub const fn to_array(self) -> [f32; 4]
pub fn to_rgba(self) -> [u8; 4]
pub const fn with_alpha(self, alpha: f32) -> Self
pub fn lerp(self, other: Self, t: f32) -> Self
pub fn premultiplied(self) -> Self
Trait Implementations§
impl Copy for Color
impl StructuralPartialEq for Color
Auto Trait Implementations§
impl Freeze for Color
impl RefUnwindSafe for Color
impl Send for Color
impl Sync for Color
impl Unpin for Color
impl UnwindSafe for Color
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more